Wednesday, 7 December 2011

Dyson Ball?

Before i start designing the vehicle itself, as in the chassis, i was thinking on wheels to start with, how would the vehicle move? So i decided to design a different type of vehicle, much like the "Hailfire" from Starwars.

Once i did a quick mock-up of wheels of the vehicle, i started to think how it would move, and how the chassis stay upright, without spinning with the wheels. I found this picture which helped me visualise a bit more to how the wheels would move around without the whole thing spinning; 


I liked the look of this and i see how the wheels would move around the whole circle effectivly. But if i don't want to model a vehicle like the Hailfire, i wanted more of a genuine care look to the vehicle, with a different type of movement. And while i was sketching this car;


And while i was sketching the ball wheel, I looked into how the Dyson ball technology works, which if i could get a ball to work as a wheel it would move alot differently than a normal wheel.

The picture above just shows the one wheel, and how it move compaired to 4.

Silhouettes

Friday, 21 October 2011

A few helpful things...

Looking around for things to help me in this project i have came across a few intresting websites to help me finish this project.

Code for bots:
http://forums.epicgames.com/threads/742967-Code-Driving-Racing-AI

Tutorials on gameplay design:
http://www.design3.com/udk/intermediate/udk-racing-game-gameplay-design

Tutorials on level design:
http://www.design3.com/udk/intermediate/udk-racing-game-level-design

Stuart Chirstensen tutorials:
http://www.youtube.com/user/deepfriedectoplasm

Lester Banks tutorials:
http://lesterbanks.com/