Looking around for things to help me in this project i have came across a few intresting websites to help me finish this project.
Code for bots:
http://forums.epicgames.com/threads/742967-Code-Driving-Racing-AI
Tutorials on gameplay design:
http://www.design3.com/udk/intermediate/udk-racing-game-gameplay-design
Tutorials on level design:
http://www.design3.com/udk/intermediate/udk-racing-game-level-design
Stuart Chirstensen tutorials:
http://www.youtube.com/user/deepfriedectoplasm
Lester Banks tutorials:
http://lesterbanks.com/
Friday, 21 October 2011
Tuesday, 18 October 2011
Monday, 17 October 2011
Proposal Idea
Proposal
Genre: Arcade Racer Game.
Brief Overview: By the end of the project i would like to achieve to have a fully working arcade style racing game, which includes 1 track (modeled to a decent quailty). The feel of the track will be futuristic seeming as the cars will be futuristic looking also. The tracks themselves will be long straights with gravity defying parts at certain points of the tracks, picture for example;
The quick sketch above shows what i would like some parts of the track to look like, this will be not limited to what is shown above, i would like to make some parts almost rollercoaster like, for 1 part of the track i would like to have a "flying" stage where the vehicle would take off from the track so the player would have to fly around in 3D space to where the track beginds again (pictures coming to example). The vehicles themselves (Car or Bike) will be fast moving, which i would like a trail of light behind them.
This is an example of what the vehicle might look like, but i might be going with a car counterpart. I would like to race to last around 3-4 minutes long, which will hopefully be enough to add everything i would like into the track.
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